Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Aug 19, 2009, 09:03 AM // 09:03   #121
Hall Hero
 
Bryant Again's Avatar
 
Join Date: Feb 2006
Advertisement

Disable Ads
Default

Quote:
Originally Posted by byteme! View Post
Agreed. Apparently having a full team of "Solo'ers" is much better then a full team of Ursans.

I remember the best argument people could come up with was...

Even though "any" class can use Ursan you were not really playing your class the way it was meant to be played. Well with the current Perma meta in PvE you still can't play your Mesmer, Paragon, Derv etc... Some of you people are way to smart for this game.
A pretty common mentality is people being insanely adamant about an overpowered facet and seeing it as the only one thing killing PvE, and that is not a terribly accurate viewpoint. I know because I used to have it. I was really happy when Ursan was nerfed because I thought PvE was going to perfect without it, but it was then that I widened my view of the game and realized that it is really screwed.

Yes, Ursan was a problem. But it was more hopeless sign from the devs than anything else. They knew not all professions were desired, that PUGs had a hard time going - but instead of fixing those problems, instead of balancing the classes more towards PvE and making things easier for the inexperienced, they pretty much just threw their arms up and went "well *%@! it".

Thus Ursan was born. They didn't want to balance the professions, they didn't want to provide alternate settings for inexperienced players to see the content. They just attempted to make all the classes balanced by making them all the same, and if that's what you plan to do then why have multiple professions at all? With it also being overpowered, this showed that they had no intention of reworking the areas.

But still: the game is better off with Ursan. What's depressing is ANet didn't follow up on it. It's depressing that they nerfed Ursan and just kind of left it at that. There's still a lot - a LOT - of fixing that needs to be done to PvE, and sadly I don't think we're going to see it coming.
Bryant Again is offline   Reply With Quote
Old Aug 19, 2009, 09:26 AM // 09:26   #122
Forge Runner
 
Tenebrae's Avatar
 
Join Date: Feb 2007
Location: Spain
Guild: LHV
Profession: R/N
Default

Quote:
Originally Posted by Bryant Again View Post
But still: the game is better off with Ursan. What's depressing is ANet didn't follow up on it. It's depressing that they nerfed Ursan and just kind of left it at that. There's still a lot - a LOT - of fixing that needs to be done to PvE, and sadly I don't think we're going to see it coming.
Thats it , pretty much sums it all . There are now certain COMBOS of skills that need impressive work and fixing but UB ? cmon , it was just 1 skill. 1 skill needed to BREAK any concept GW always offered .... i dont know how those Animal blessings were designed like that in the first place , bad choice .... really bad bad choice .
Tenebrae is offline   Reply With Quote
Old Aug 19, 2009, 01:12 PM // 13:12   #123
Wilds Pathfinder
 
Join Date: Apr 2006
Default

Quote:
Originally Posted by Bryant Again View Post
I was really happy when Ursan was nerfed because I thought PvE was going to perfect without it, but it was then that I widened my view of the game and realized that it is really screwed.
Ursan was nerfed before Zaishen quests were put in the game. Can you imagine what it would be like if it still was as strong as ever? Do you remember how Hell's Precipice looked like on the day they gave us the Prophecies endgame greens?

Every single Zaishen quest mission/bounty would be overrun by people demanding 6 bears 2 monks rank 10 and nothing else. It wouldn't even be a game.
qvtkc is offline   Reply With Quote
Old Aug 19, 2009, 01:45 PM // 13:45   #124
Frost Gate Guardian
 
Join Date: Oct 2008
Profession: Mo/
Default

Quote:
Originally Posted by Chrisworld View Post
What's different about it? I forget...
I'm not sure if this was said before, but they changed ursan strike so that it wasn't a ranged attack anymore.
Do Urden is offline   Reply With Quote
Old Aug 19, 2009, 01:47 PM // 13:47   #125
Frost Gate Guardian
 
Join Date: Nov 2007
Default

I absolutely destroyed DOA thanks to Ursan Blessing and I don't miss it one bit. It was fun whilst it lasted but I feel no one skill should be so powerful. It did get tediously boring after 2 weeks of it and it did take the fun out of the hardest area's. Have they nerfed Cryway yet? I haven't played for a while and was hoping the nerf would be here by now.
high priestess anya is offline   Reply With Quote
Old Aug 19, 2009, 01:53 PM // 13:53   #126
Krytan Explorer
 
To Chicken To Die's Avatar
 
Join Date: Sep 2006
Profession: Mo/
Default

Nope not at all. Just now it's funny to think of the commotion made about the nerf. It all has seateld and found it's peace so we went to the next perma XD.

QQ dang brought the perma up.
To Chicken To Die is offline   Reply With Quote
Old Aug 19, 2009, 02:02 PM // 14:02   #127
Krytan Explorer
 
Ghost Omel's Avatar
 
Join Date: Aug 2007
Guild: ----//---//---//-----//----
Profession: W/
Default

meh.. not really. I wouldnt go nuts like others if id be back and i wont care if it disapears again. The player that adapts to anything without complainng is the best kind of a player =)
Ghost Omel is offline   Reply With Quote
Old Aug 19, 2009, 03:58 PM // 15:58   #128
Jungle Guide
 
JoeKnowMo's Avatar
 
Join Date: Oct 2005
Location: Wessst Siiide, USA
Profession: Mo/
Default

Quote:
Originally Posted by Bryant Again View Post
They knew not all professions were desired, that PUGs had a hard time going - but instead of fixing those problems, instead of balancing the classes more towards PvE and making things easier for the inexperienced, they pretty much just threw their arms up and went "well *%@! it".
Professions have been getting buffed pretty well of late. The Rit and pet buffs for instance.

Outside of specific farming areas where certain builds are requested, what profession has trouble getting into a pug? You won't find prof discrimination when pugging the z-quests so I'm not sure what you're complaining about.
JoeKnowMo is offline   Reply With Quote
Old Aug 19, 2009, 04:06 PM // 16:06   #129
Hall Hero
 
Bryant Again's Avatar
 
Join Date: Feb 2006
Default

Quote:
Originally Posted by Ghost Omel View Post
meh.. not really. I wouldnt go nuts like others if id be back and i wont care if it disapears again. The player that adapts to anything without complainng is the best kind of a player =)
Dunno about you but I'd at least like *some* feedback from my playerbase in designing the game. Otherwise you get no direction.
Bryant Again is offline   Reply With Quote
Old Aug 19, 2009, 04:52 PM // 16:52   #130
Krytan Explorer
 
Barrage's Avatar
 
Join Date: May 2008
Profession: A/
Default

I kinda wish it wasn't nerfed, honestly the massive amounts of Q.Q coming in on shadow form is exactly the same in ursan. AT LEAST with ursan it doesn't discriminate against classes or skill level.

But it's still a vicious cycle.
1.New farming method introduced
2.Going well for a while
3.Then MASSIVE complaining from players
4.Gets nerfed
5 Repeat from step one
Barrage is offline   Reply With Quote
Old Aug 19, 2009, 05:18 PM // 17:18   #131
Hall Hero
 
Bryant Again's Avatar
 
Join Date: Feb 2006
Default

Quote:
Originally Posted by Barrage View Post
I kinda wish it wasn't nerfed, honestly the massive amounts of Q.Q coming in on shadow form is exactly the same in ursan. AT LEAST with ursan it doesn't discriminate against classes or skill level.
It does against rank, though.
Bryant Again is offline   Reply With Quote
Old Aug 19, 2009, 05:28 PM // 17:28   #132
Krytan Explorer
 
Barrage's Avatar
 
Join Date: May 2008
Profession: A/
Default

Quote:
Originally Posted by Bryant Again View Post
It does against rank, though.
Well if you take it like that then we are in an argument that will never end, the "perfect farming method" is unachievable by these standards, Ursan is the closest we ever got to "no discrimination "
Barrage is offline   Reply With Quote
Old Aug 20, 2009, 03:29 AM // 03:29   #133
Forge Runner
 
byteme!'s Avatar
 
Join Date: Jan 2006
Location: On Earth
Profession: W/P
Default

Quote:
Originally Posted by Barrage View Post
Well if you take it like that then we are in an argument that will never end, the "perfect farming method" is unachievable by these standards, Ursan is the closest we ever got to "no discrimination "
Agreed. Been wanting to say something like this but could never come up with the right words.
byteme! is offline   Reply With Quote
Old Aug 20, 2009, 05:59 AM // 05:59   #134
Hall Hero
 
Bryant Again's Avatar
 
Join Date: Feb 2006
Default

Quote:
Originally Posted by Barrage View Post
Well if you take it like that then we are in an argument that will never end, the "perfect farming method" is unachievable by these standards, Ursan is the closest we ever got to "no discrimination "
Of course there was no discrimination, everybody was the same! There were no Warriors, Mesmers, Rits, Rangers, or Ele's. There were only Bears and Monks. The only defining difference in all of the classes became not in their skills and attributes but in their appearance. Is that really something we'd want to reduce the game to?
Bryant Again is offline   Reply With Quote
Old Aug 20, 2009, 02:29 PM // 14:29   #135
Frost Gate Guardian
 
Join Date: Apr 2006
Profession: Mo/
Default

i'm glad i missed the whole ursan blessing craze.

as a monk, i cringe at the few remaining ppl who still use it regularly.
froom is offline   Reply With Quote
Old Aug 20, 2009, 02:38 PM // 14:38   #136
Underworld Spelunker
 
MithranArkanere's Avatar
 
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
Default

I don't miss it. I can't miss it. It is still in my Skill list.

How could I miss something I have not lost?
MithranArkanere is offline   Reply With Quote
Old Aug 20, 2009, 03:02 PM // 15:02   #137
Nothing, tra la la?
 
Shadowhaze's Avatar
 
Join Date: Oct 2007
Default

I kind of miss it how it was but oh well.
Shadowhaze is offline   Reply With Quote
Old Aug 20, 2009, 07:21 PM // 19:21   #138
Ascalonian Squire
 
X3R0's Avatar
 
Join Date: Jun 2007
Profession: W/
Default

They should make Ursan how it was before since they giving all the noobs what they want anyways, with all these unnecessary skill buffs to Ritualists, Rangers, and Paragons.
X3R0 is offline   Reply With Quote
Old Aug 20, 2009, 08:30 PM // 20:30   #139
Krytan Explorer
 
Barrage's Avatar
 
Join Date: May 2008
Profession: A/
Default

Quote:
Originally Posted by Bryant Again View Post
Of course there was no discrimination, everybody was the same! There were no Warriors, Mesmers, Rits, Rangers, or Ele's. There were only Bears and Monks. The only defining difference in all of the classes became not in their skills and attributes but in their appearance. Is that really something we'd want to reduce the game to?
Because ursan made it so everyone is on an equal plain (besides rank but you gotta give SOME way to work for it). What people keep saying is that we need a farming method where EVERY class can join in. This was ursan. The only way of completely making it "No discrimination" is to give every class same skill opportunities and, ursan did this, but everyone still complained. So really, it's un-nerf ursan or just nerf farming into oblivion because there will always be outcries of " It's Unbalanced or it discriminates against other classes"
Barrage is offline   Reply With Quote
Old Aug 20, 2009, 08:49 PM // 20:49   #140
Underworld Spelunker
 
MithranArkanere's Avatar
 
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
Default

One thing is true, Ursan, Wolf and Raven should have been designed to work toghether,

For example. Dealing two conditions and the other ones getting advantage of one of the conditions:
- Bear: Deals A, B, takes advantage of C and E
- Bear: Deals C, D, takes advantage of A and F
- Bear: Deals E, F, takes advantage of B and D
MithranArkanere is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:26 PM // 15:26.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("